Greg Toppo’s article -- How Violent Video Games Really Affect Kids
-- in the July/August 2015 issue (p. 40), focuses on a question that has been
debated for decades. Toppo closes the article with a statement by media scholar
Henry Jenkins that is well worth your consideration.
They concluded that any negative behavioral
effects playing violent games might have are more than offset because violent
people are drawn to such games, and the more they play, the less time they have
for crime.
Even if violent video games are not
turning people into killers, we might still wonder if they are harming our kids
in subtler ways. As psychologist Douglas Α. Gentile of Iowa State University
puts it, whatever we practice repeatedly
affects brain. If we practice aggressive ways of thinking, feeling and reacting,
then we will get better at those.” In a 2008 survey on the gaming habits of about
2,500 young people, Gentile and his father, psychologist J. Ronald Gentile,
found that children and adolescents who played more violent games were likelier
to report “aggressive cognitions and behaviors.” They concluded that violent
video games “appear to be exemplary teachers of aggression.”
The greatest worry is the impact on
children who are already at risk.
“Media
is most powerful in our lives when it reinforces
our existing values.”
(media scholar Henry Jenkins)
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Jim
Myers
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